1. Striking a Balance: When to Seek Help from Fellow Developers
Understanding a new concept or troubleshooting an issue can be a gratifying journey if you're willing to put in the effort. Instead of rushing to your colleagues the moment you face a challenge, consider investing some time in independent problem-solving. Simple queries that can be resolved with a quick Google search should be avoided.
Harness debugging tools, like logging and breakpoints, to explore issues at their roots. While seeking instant solutions from an expert might seem tempting, it can impede your personal growth. However, this doesn't mean you should never seek help. If you've spent a significant amount of time without progress, it might be wise to consult a colleague. Keep in mind that asking for help is a valuable resource but should be used judiciously to promote your growth as a developer.
2. Embrace the Big Picture: Discovering Problems Early
Efficiency often lies in confronting issues head-on and early in a project's lifecycle, even if it means working on multiple project components simultaneously. For instance, as a web developer, refrain from optimizing code or styling the first webpage in a funnel if the subsequent steps involve external APIs managed by another team.
Engage with the edges of your system, where you interact with the external world, promptly identifying any issues. Prioritize issues that rely on third-party components, granting them time to respond and address concerns. In parallel, you'll have ample opportunities to refactor code, implement optimizations, and expand test coverage.
This approach applies to personal challenges as well. Instead of letting a problem stall your progress, temporarily work around it; sometimes, the solution emerges unexpectedly when you least expect it. Make the most of your keyboard time and leverage your mind when you're away from the computer by confronting challenging issues head-on.
3. Leave the Codebase Improved
When contributing to a codebase, favor code that is structurally sensible over the quickest solution. Codebases often have long lifespans, and it's crucial for your code to be easily comprehensible. Ensure that your methods are concise and aptly named for clarity, both for yourself and future developers. In software development, less is more, so consider refactoring common code into modules, superclasses, or libraries to reduce code redundancy.
However, avoid hasty elimination of all duplications. If you're uncertain about which method of abstraction to use, remember that duplication is preferable to implementing the wrong abstraction. Additionally, avoid reinventing the wheel; if a required functionality exists in an external library, use it instead of writing new code from scratch.
4. Automate and Abstract Where Possible
Automation and abstraction offer efficiencies on various levels. Set up your system to run applications seamlessly and abstract complex command line commands using bash aliases. Avoid memorizing tasks that your machine can handle for you.
When faced with repetitive tasks, consider writing scripts or code modules to ensure reusability in the future. Document your work and share it with fellow developers through version control and clear high-level documentation. Users should not have to dive into your code to understand how to use it. Continuously explore ways to simplify and abstract complex and tedious tasks, making processes more efficient.
5. Self-Explanatory Code: Minimize the Need for Documentation
Documentation can introduce complexity and maintenance challenges. It's more effective to write self-explanatory code. Achieve this by keeping method lengths in check and using descriptive method names that clearly state their purpose.
If a class performs non-obvious functions beyond its primary role, consider extracting that functionality into a separate class or module. Organize methods in classes or objects where they logically belong. Each file should represent a distinct class or object, and methods should align with the expected actions of that object.
If a method feels out of place in a particular context, it may be better suited in a different object.
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